openmultiplayer / openmultiplayer/open.mp
openmp namespace
Nobody has claimed this yet.
- Dominant language
- C++
- Stars
- 641
- Forks
- 208
- PR merge metrics
- No merged PRs in 30d
Description
My suggestion is to add a namespace to avoid contaminating the global scope. This may be insignificant to some, but for others, its absence is quite frustrating. I don’t know if there is any reason not to include one already, but if there isn’t, I believe it would be a considerable improvement for those who develop components or gamemodes in C++.
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
No files, tests, or entry points are named. Start by reviewing the C++ public API and its backwards-compatibility requirements, then determine the scope of introducing a namespace. Done means the namespace decision is defined and implemented without breaking existing SA-MP-compatible components or gamemodes.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp
- Domain
- game-dev
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100