openmultiplayer / openmultiplayer/open.mp

openmp namespace

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#1,162 0 comments 0 reactions 0 assignees View on GitHub

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enhancement
Dominant language
C++
Stars
641
Forks
208
PR merge metrics
No merged PRs in 30d

Description

My suggestion is to add a namespace to avoid contaminating the global scope. This may be insignificant to some, but for others, its absence is quite frustrating. I don’t know if there is any reason not to include one already, but if there isn’t, I believe it would be a considerable improvement for those who develop components or gamemodes in C++.

Contributor guide

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First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

No files, tests, or entry points are named. Start by reviewing the C++ public API and its backwards-compatibility requirements, then determine the scope of introducing a namespace. Done means the namespace decision is defined and implemented without breaking existing SA-MP-compatible components or gamemodes.

Written by the indexing model from the issue text.

Assessment

Tech stack
cpp
Domain
game-dev
Issue type
Feature
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
25/100

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