openmultiplayer / openmultiplayer/launcher

RemoveBuildingForPlayer problem in F9 switch server

Open
#371 2 comments 0 reactions 0 assignees View on GitHub

Nobody has claimed this yet.

Dominant language
TypeScript
Stars
203
Forks
97
PR merge metrics
No merged PRs in 30d

Description

I have noticed if you join a server where RemoveBuildingForPlayer is used, not matter what, OnplayerConnect or an Admin removes for the specified player with command, that player with F9 switches to another server, the buildings does not appear as they were removed from previous played server. In this case depends on the situation player gets banned by AntiCheat or by Admins for cheats.

Contributor guide

No contributing guide indexed for this repository

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start by reproducing the interaction between RemoveBuildingForPlayer, OnPlayerConnect, admin removal, and F9 server switching. Trace whether state from the previous server is retained when joining another server. Done means removed buildings do not incorrectly persist across servers and legitimate players are not flagged for cheats.

Written by the indexing model from the issue text.

Assessment

Tech stack
typescript
Domain
game-dev
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
30/100

Get new issues in your inbox

A short digest of beginner-friendly GitHub issues.