openmultiplayer / openmultiplayer/launcher

[Bug] DisableInteriorEnterExits by switching from a server to another F9

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Dominant language
TypeScript
Stars
203
Forks
97
PR merge metrics
No merged PRs in 30d

Description

I have noticed if you play with latest open.mp launcher, there is a problem with function DisableInteriorEnterExits.

Example if you play in a server where DisableInteriorEnterExits are disabled and you switch to a server where Enter/Exit entrances are allowed, you see them disabled... You can not enter even they are enabled by default from the server.

You need to leave the server and re-connect by normal standart way to fix it.

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First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Reproduce the issue by connecting to a server with DisableInteriorEnterExits disabled, switching through F9 to a server where entrances are allowed, and checking the entrances. Compare this with a normal leave-and-reconnect flow. Done means switching servers through F9 resets the setting so enabled entrances can be entered without a separate reconnect.

Written by the indexing model from the issue text.

Assessment

Tech stack
typescript
Domain
desktop
Issue type
Bug
Difficulty
3/5
Estimated time
1-2 days
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
35/100

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