openmultiplayer / openmultiplayer/launcher

HidePlayerDialog after server restart or lost connection

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Dominant language
TypeScript
Stars
203
Forks
97
PR merge metrics
No merged PRs in 30d

Description

If the player is viewing a dialog and the server restarts(Not through GMX) or he lost connection, HidePlayerDialog does not work for this player.

My suggestion is that HidePlayerDialog should "force" the closing of any possible dialog, even if it hasn't gone through ShowPlayerDialog.

Contributor guide

No contributing guide indexed for this repository

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start by tracing the HidePlayerDialog and ShowPlayerDialog entry points in the launcher and reproduce the behavior after a server restart or lost connection. Determine how dialogs are tracked when no ShowPlayerDialog call occurred; done means HidePlayerDialog closes any remaining player dialog in both scenarios.

Written by the indexing model from the issue text.

Assessment

Tech stack
typescript
Domain
desktop
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
35/100

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