openmultiplayer / openmultiplayer/launcher
My personal suggestions for UI
Nobody has claimed this yet.
- Dominant language
- TypeScript
- Stars
- 203
- Forks
- 97
- PR merge metrics
- No merged PRs in 30d
Description
- The initial splash screen's progress bar should be a bit smaller.
Something along those lines?
- The launcher itself is missing some subtle details which impact its look and feel. For instance there is lack of separators/outlines that indicate separation between components.
- Add some spacing. The UI isn't really that bad it's just that is too crowded.
- The buttons which are not highlighted should look normal but they look like they are disabled because the text color is way too dark. This is also the case with some other text in the UI. i.e. the column headings (in server list)
That would be the most of issues. I would say the most important ones are spacing and outlines.
I am no expert in this field but I tried my best to pin point the issues.
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by locating the TypeScript components for the initial splash screen, launcher layout, server list, and buttons. Review the referenced screenshot and inspect how spacing, separators, outlines, progress-bar sizing, and text colors are currently defined. Done means the launcher has less crowded spacing, clearer component separation, a smaller splash progress bar, and readable enabled controls and headings.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- typescript
- Domain
- design, desktop, frontend
- Issue type
- Feature
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100