openmultiplayer / openmultiplayer/compiler
No output directory compiler: terminated with exit code: 1
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- Dominant language
- C
- Stars
- 22
- Forks
- 17
- PR merge metrics
- No merged PRs in 30d
Description
Issue description:
If there is no gamemodes folder in the server directory, then complier: terminated with exit code: 1.
I'm curious to know if you'll fix it? So that if the folder doesn't exist, complier would just create it.
Or is there another reason why it can't do that?
Workspace Information:
- Compiler version: 3.10.11
- Command line arguments provided (or sampctl version):
'-;+' '-(+' '-\' '-Z-' '-d2' '-O2' '-t4' '-rC:\Users\Nikita\Desktop\Heart-Thirteen/server/gamemodes/main' '-oC:\Users\Nikita\Desktop\Heart-Thirteen/server/gamemodes/main.amx' 'C:\Users\Nikita\Desktop\Heart-Thirteen/source/main.pwn' - Operating System: Windows 10
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Reproduce on Windows 10 with the listed compiler arguments after removing the server/gamemodes directory. Trace the compiler's handling of the output path and check whether existing Windows-related tests cover a missing directory. Done means compilation succeeds and the required output directory is handled as specified.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- c
- Domain
- compilers
- Issue type
- Bug
- Difficulty
- 3/5
- Estimated time
- 1-2 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 35/100