openfrontio / openfrontio/OpenFrontIO
Highlight SAM positions after pressing 6
- Dominant language
- TypeScript
- Stars
- 2.7k
- Forks
- 1.4k
- Avg merge
- 17h 43m
- Merged PRs (30d)
- 310
Description
**Is your feature request related to a problem? Please describe.**
Player has 40 SAMs. I am unable to locate them. There is just one huge circle around all his territory because everything is covered. Cannot find SAMs to determine destroy tactic.
**Describe the solution you'd like**
Whenever I press 6, don't only show the circles around the SAMs that shows their range, but also highlight all SAMs (perhaps only of the enemy I am hovering over).
**Describe alternatives you've considered**
None.
How do I know where to target this player? (Sorry, couldn't take a screenshot with the hover effect active).
Contributor guide
Research direction
Start by tracing the handler for pressing 6 and the rendering of SAM range circles. Check how the hovered enemy is identified, then verify that pressing 6 visibly highlights the relevant SAM positions while preserving the existing range display.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- typescript
- Domain
- game-dev
- Issue type
- Feature
- Difficulty
- 3/5
- Estimated time
- 1-2 days
- Activity status
- Active
- Clarity
- Mostly clear
- Newbie friendliness
- 68/100