openframeworks / openframeworks/openFrameworks
shapes with texCoords
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- Dominant language
- C++
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Description
it would be amazing if ofBeginShape()/ofEndShape() and ofPath supported tex coords (maybe ofTexCoord() and addTexCoord()).
this would allow for drawing arbitrary subsections of an image, or for creating an ofMesh that is texture mapped by an image.
processing handles this with extra arguments to vertex() http://processing.org/reference/texture_.html
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by inspecting the ofBeginShape()/ofEndShape(), ofPath, and ofMesh entry points named in the issue. Determine how texture coordinates should be exposed, including the proposed ofTexCoord() and addTexCoord() APIs, and verify that the result supports arbitrary image subsections and texture-mapped meshes.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp
- Domain
- computer-graphics
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100