openframeworks / openframeworks/openFrameworks

ofLight areaLight using material with some roughness or metallic

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Dominant language
C++
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Description

I've noticed it loses square reflection whenever I use those material parameters
not sure if they are just unimplemented or a real issue
feel free to close if it is "wont-fix" category

Screenshot 2024-08-07 at 19 24 10
Screenshot 2024-08-07 at 19 25 49

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Research direction

The issue names ofLight, areaLight, and material roughness or metallic parameters but provides no files or tests. Start by reproducing the reported loss of square reflection with an areaLight and those material settings, then trace the relevant lighting and material implementation. Done means the behavior is explained and the reflection works as expected or the limitation is documented.

Written by the indexing model from the issue text.

Assessment

Tech stack
cpp
Domain
computer-graphics
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
25/100

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