openframeworks / openframeworks/openFrameworks

ofSignedNoise(float x) always returns zero

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Dominant language
C++
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Description

Output of below is always 0.

for (unsigned i = 0; i < 100; ++i)
{
    cout << ofSignedNoise(10 * i) << endl;
}

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Research direction

Locate the implementation and any tests for ofSignedNoise(float x), then reproduce the provided loop with inputs 10 * i. Determine why every result is zero and verify the fix by confirming the sample produces varying nonzero noise values without breaking existing behavior.

Written by the indexing model from the issue text.

Assessment

Tech stack
cpp
Domain
tooling
Issue type
Bug
Difficulty
3/5
Estimated time
1-2 days
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
35/100

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