openframeworks / openframeworks/openFrameworks

iOS/ofShader doesn't support GLES3.0 shaders

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Dominant language
C++
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Description

Even with settings.glesVersion = OFXIOS_RENDERER_ES3; trying to use GLES shaders gives errors.

[ error ] ofShader: setupShaderFromSource(): GL_VERTEX_SHADER shader failed to compile
[ error ] ofShader: GL_VERTEX_SHADER shader reports:
ERROR: 0:1: '' :  version '300' is not supported
ERROR: 0:1: '' : syntax error: #version

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Research direction

Start by tracing ofShader setupShaderFromSource() on iOS with settings.glesVersion set to OFXIOS_RENDERER_ES3, then reproduce the reported GL_VERTEX_SHADER compilation failure using a GLES 3.0 shader. Done means the shader accepts the #version 300 directive and compiles under the ES3 renderer without the reported errors.

Written by the indexing model from the issue text.

Assessment

Tech stack
cpp, ios
Domain
computer-graphics, mobile-dev
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
35/100

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