openframeworks / openframeworks/openFrameworks
iOS should use asset catalogs
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- Dominant language
- C++
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Description
we are using a few icons (1x 2x) and launch screens but it's now preferred to use an asset catalog and on certain devices things like the keyboard are stretched since the sizing of the app is wrong:
https://stackoverflow.com/questions/42937996/xcode-app-keyboard-looks-stretched?rq=1
There's a tool called asset catalog creator pro that's pretty good and we can use to make a more modern set of images for launch and remove the older ones we have from the data folder, etc.
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Inspect the existing iOS icons and launch screens in the data folder, then review the asset catalog approach described in the issue. The work is done when the iOS app uses an asset catalog with updated launch images and the older image files are removed, while device sizing is checked.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- ios
- Domain
- mobile
- Issue type
- Refactor
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 35/100