openframeworks / openframeworks/openFrameworks
ofClear should clear the stencil buffer
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- Dominant language
- C++
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Description
It make sense to clear also the stencil buffer when calling ofClear(...) (supplying GL_STENCIL_BUFFER_BIT).
I think this is the expected behavior of ofClear, since it already clears the depth buffer and would not impact performance.
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by locating the implementation of ofClear(...) and how it handles GL_STENCIL_BUFFER_BIT. Check the existing depth and color clearing behavior, then verify that requesting the stencil bit clears the stencil buffer without changing other flags.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp
- Domain
- computer-graphics
- Issue type
- Bug
- Difficulty
- 2/5
- Estimated time
- 1-3 hours
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 45/100