openframeworks / openframeworks/openFrameworks

ofClear should clear the stencil buffer

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C++
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Description

It make sense to clear also the stencil buffer when calling ofClear(...) (supplying GL_STENCIL_BUFFER_BIT).
I think this is the expected behavior of ofClear, since it already clears the depth buffer and would not impact performance.

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First steps

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  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start by locating the implementation of ofClear(...) and how it handles GL_STENCIL_BUFFER_BIT. Check the existing depth and color clearing behavior, then verify that requesting the stencil bit clears the stencil buffer without changing other flags.

Written by the indexing model from the issue text.

Assessment

Tech stack
cpp
Domain
computer-graphics
Issue type
Bug
Difficulty
2/5
Estimated time
1-3 hours
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
45/100

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