openframeworks / openframeworks/openFrameworks
ofFbo leaks on allocate
Open
Nobody has claimed this yet.
bug
core
section-2D
- Dominant language
- C++
- Stars
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- 1d 21h
- Merged PRs (30d)
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Description
I used this code in update
for (int i=0;i<1000;i++){
ofFbo dummy;
dummy.allocate(200, 200, GL_RGBA);
}
I can observe that the memory is increasing. Destroy is called and Xcode can not detect this leak.
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Reproduce the reported loop in update using ofFbo::allocate(200, 200, GL_RGBA), then inspect the allocation and destruction behavior of the temporary ofFbo objects. Done means repeatedly allocating and destroying these objects no longer causes observed memory growth.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp
- Domain
- computer-graphics
- Issue type
- Bug
- Difficulty
- 3/5
- Estimated time
- 1-2 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 45/100