openframeworks / openframeworks/openFrameworks

iOS OpenGLES 2.0 for default renderer?

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#3,437 2 comments 0 reactions 0 assignees View on GitHub

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iOS
Dominant language
C++
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Description

So after looking up all the stats, Apple iOS devices support OpenGLES 2.0 across the board (minus a handful of ancients).

Apple Device Compatibility Matrix

Currently openFrameworks examples and project setup will default to OpenGLES 1.1.

Should we set the default to OpenGLES 2.0 and the Programmable Renderer for 0.9.

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Research direction

No files, tests, or entry points are named. Start by locating the iOS project setup and examples that select OpenGLES 1.1, then determine the affected default renderer configuration; done means the proposed OpenGLES 2.0 and Programmable Renderer defaults are applied consistently and verified across those setups.

Written by the indexing model from the issue text.

Assessment

Tech stack
ios
Domain
computer-graphics, mobile
Issue type
Feature
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
30/100

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