openframeworks / openframeworks/openFrameworks

no error message logged in ofShader::getUniformLocation

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core feature section-2D
Dominant language
C++
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Description

when trying to set a uniform, I miss-spelled the uniform name.

// this is wrong 
shader.setUniform1f("Raduis", 40.0);
// should have been
 shader.setUniform1f("Radius", 40.0);

But no error message was logged to the console that the Uniform is not active in the shader
It took a while to debug. Please add the error check.

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Research direction

Find the implementation of ofShader::getUniformLocation and inspect how setUniform1f handles a missing uniform. Reproduce the misspelled-uniform example; done means the console reports that the uniform is not active in the shader.

Written by the indexing model from the issue text.

Assessment

Tech stack
cpp
Domain
computer-graphics
Issue type
Bug
Difficulty
2/5
Estimated time
1-3 hours
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
45/100

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