openframeworks / openframeworks/openFrameworks

Feature Request: Anisotropic Filtering

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core feature section-2D section-3D
Dominant language
C++
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Description

//glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAX_ANISOTROPY_EXT, 2);

GL_TEXTURE_RECTANGLE_ARB whether can support?

http://www.informit.com/articles/article.aspx?p=770639&seqNum=2

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Research direction

The issue names no source file, test, or entry point. Start by locating the texture parameter handling for GL_TEXTURE_2D and GL_TEXTURE_RECTANGLE_ARB, then check the linked anisotropic-filtering reference and supported platforms. Done means defining whether anisotropic filtering should be supported for rectangle textures and verifying the behavior across applicable renderers.

Written by the indexing model from the issue text.

Assessment

Tech stack
cpp
Domain
computer-graphics
Issue type
Feature
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
25/100

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