openframeworks / openframeworks/openFrameworks

ofOpenALSoundPlayer::loadSound leaks memory on error conditions

Open
#1,579 0 comments 0 reactions 0 assignees View on GitHub

Nobody has claimed this yet.

bug code-review core prelim-analysis section-sound
Dominant language
C++
Stars
10.4k
Forks
2.6k
Avg merge
1d 21h
Merged PRs (30d)
9

Description

in the if (err != AL_NO_ERROR) blocks, no close/unstream/alDeleteSources calls are made.

Contributor guide

Open the contributing guide

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Locate ofOpenALSoundPlayer::loadSound and inspect each if (err != AL_NO_ERROR) path. Compare the resources acquired before each error check with the cleanup performed on success, then ensure the error paths release the relevant resources. Done means the reported close, unstream, and alDeleteSources leaks are addressed without changing successful loading behavior.

Written by the indexing model from the issue text.

Assessment

Tech stack
cpp
Domain
audio-video-rtc
Issue type
Bug
Difficulty
2/5
Estimated time
1-3 hours
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
45/100

Get new issues in your inbox

A short digest of beginner-friendly GitHub issues.