openai / openai/codex

Apparent cybersecurity false positives during Grey Hack gameplay assistance

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app bug safety-check
Dominant language
Rust
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Description

Summary

Codex desktop repeatedly interrupts assistance with the video game Grey Hack with a system-level “possible cybersecurity risk” error, despite explicit fictional-game context in both project instructions and the conversation.

This appears to be a false positive. I am reporting it for investigation, not requesting that safeguards be bypassed.

Environment

  • Windows
  • Codex desktop Windows package version: 26.915.4065.0
  • Authentication: Sign in with ChatGPT
  • Grey Hack version: v0.9.6775, multiplayer
  • Task title: Orient Grey Hack project

Context

Grey Hack simulates computers, networks, vulnerabilities, and credentials. The activity concerned a generated in-game file-retrieval mission and output from GreyScript tools executed inside the game. No real-world systems were targeted.

The project’s AGENTS.md and governing document explicitly establish this scope, including both offensive and defensive game mechanics. The assistant also acknowledged the fictional context during the conversation.

Observed sequence

  1. I supplied the in-game mission briefing and terminal output.
  2. The assistant provided in-game guidance and requested output from an existing GreyScript scanner.
  3. I pasted the scanner output. The assistant began interpreting it, but the turn failed with the cybersecurity-risk error.
  4. I reminded the assistant of the governing document and simulated environment. It acknowledged the context and continued.
  5. After additional in-game testing, I pasted output reporting a returned game file object.
  6. The assistant began interpreting that result, but another turn failed with the same error.

I have encountered similar interruptions in an earlier chat as well. The identifiers below document the two failures in this session.

Actual behavior

Both turns were recorded as failed with this message:

This content was flagged for possible cybersecurity risk. If this seems wrong, try rephrasing your request. To get authorized for security work, join the Trusted Access for Cyber program: https://chatgpt.com/cyber

These were system-level interruptions, rather than ordinary assistant refusals.

Expected behavior

Codex should correctly assess the established Grey Hack context and provide assistance with its simulated gameplay and game-specific scripts.

If a request must still be blocked, the product should provide a clear, actionable explanation and a route for reviewing an apparent misclassification.

Representative game-output excerpts

From the input preceding the first failure:

Memory zones found: 4
Unsafe check: string copy in consta. Buffer overflow.

From the input preceding the second failure:

Starting attack...warning: attack intercepted by administrator
Forcing guest user...success!
Privileges obtained from user: guest
Returned type: file
Object returned. Its permissions have not been checked.
=== Test complete ===

These are excerpts of game-generated output. Target addresses and player identifiers are omitted. The excerpts are not claimed to reproduce the issue independently; the associated session contains the surrounding context.

Diagnostic identifiers

Feedback submitted successfully through Codex.

Feedback/Session ID:
01a0b7ac-a482-7c93-bc00-1bdc0e8d8803

First failed turn:
01a0ba6d-4824-77a2-8b53-a71614d1ef5a

  • September 19, 2026
  • Started: 09:08:39 PDT / 16:08:39 UTC
  • Failed: 09:09:56 PDT / 16:09:56 UTC

Second failed turn:
01a0ba72-172b-70d1-a09b-5c0091225e40

  • September 19, 2026
  • Started: 09:13:54 PDT / 16:13:54 UTC
  • Failed: 09:14:30 PDT / 16:14:30 UTC

These are turn IDs, not HTTP request IDs. No separate request ID was available in the inspected task error records.

Additional context: existing project instructions

The following excerpt was already present in the project’s governing document before these failures:

Our work concerns Grey Hack, a game with a fictional, procedurally generated computing and networking environment. Its computers, network topology, IP addresses, domains, identities, credentials, vulnerabilities, exploits, logs, businesses, and economy are simulated game objects or generated game data. Their realistic appearance does not make them real-world cybersecurity targets.

This excerpt documents the context available to the assistant; it is not intended to override platform safeguards.

Requested investigation

Please review the associated failures as potential false positives involving simulated game activity. Repeatedly restating the fictional context has not resolved the issue.

Please clarify the supported resolution for this use case. Replacing essential technical terms in the game's output would reduce diagnostic accuracy and is not a practical solution.

Contributor guide

Open the contributing guide

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start with the two failed-turn IDs and the Feedback/Session ID, then review the reported Grey Hack context and the supplied diagnostic excerpts. Reproduce the interruption if possible using the documented fictional-game scenario; done means identifying whether the failures are false positives and documenting a supported resolution or actionable review path.

Written by the indexing model from the issue text.

Assessment

Domain
security
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Active
Clarity
Mostly clear
Newbie friendliness
35/100

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