Feature request: Allow voice controls to use a normal tiled window on Linux/Hyprland
Nobody has claimed this yet.
- Dominant language
- Rust
- Stars
- 125k
- Forks
- 19.4k
- PR merge metrics
- PR metrics pending
Description
During a voice conversation on Omarchy with Hyprland, the floating voice controls remain above other applications and cover browser content. Dragging the central sphere does not move the panel, and right-clicking it does not open a menu. Hyprland’s Super + left-drag does move it, but this is an awkward workaround.
Please offer an option to display voice controls in a normal, resizable window that participates in the tiling layout. Other windows should arrange around it rather than sit behind it, and the voice conversation should continue when another window has focus.
An optional way to hide and restore the controls without ending the call would also help.
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
No file or test is named. Start by locating the voice-controls entry point and its Linux window configuration, then trace how focus and call lifetime are handled. Done means controls can optionally tile, resize, hide and restore without ending the conversation, while the call continues when another window is focused.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- linux
- Domain
- audio-video-rtc, desktop, operating-systems
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Active
- Clarity
- Mostly clear
- Newbie friendliness
- 45/100