Make Codex pet placement customizable, including secondary-monitor support
Nobody has claimed this yet.
- Dominant language
- Rust
- Stars
- 125k
- Forks
- 19.4k
- PR merge metrics
- PR metrics pending
Description
What variant of Codex are you using?
Codex App (Windows)
What feature would you like to see?
Please make the Codex pet's on-screen position customizable.
In a multi-monitor setup, I would like to keep the pet visible on my secondary display so it does not obstruct the work on my primary display. Useful controls would include:
- Choosing the monitor where the pet appears
- Choosing a screen corner or freely setting its position
- Remembering the selected position
This would make the pet feel present without covering the editor or chat.
Additional information
While checking the pet, I changed its size and then restored it. It remained around the center of the screen. Hiding and showing it, restarting the Codex App, and switching to another pet did not restore it to a corner. A Reset position option would also be helpful.
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
No files or tests are named. Start by locating the Codex App Windows pet-positioning entry point and checking how size, visibility, restart, and pet switching affect its current position. Done means users can choose a monitor and position, retain that choice, and reset it when needed.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- rust
- Domain
- desktop
- Issue type
- Feature
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Active
- Clarity
- Mostly clear
- Newbie friendliness
- 48/100