onnx / onnx/models

Can I detect game object with TinyYOLOv2Barracuda?

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Description

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Question

TinyYOLOv2Barracuda can detect the real world objects with a device.
Can I use it to detect objects in a unity game project's environment by using the main camera in the project?
Thank you.

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First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start with TinyYOLOv2Barracuda documentation and the Unity project's main camera setup. Determine whether the model can consume frames from that camera and what object detection means in this environment; a confirmed supported workflow or a documented limitation would resolve the question.

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Assessment

Tech stack
unity
Domain
computer-vision, game-dev, machine-learning
Issue type
Feature
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
20/100

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