obsproject / obsproject/obs-studio
Sometimes incorrect rendering of source colorspace. (Compositing/transform issue?)
Nobody has claimed this yet.
- Dominant language
- C
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Description
Operating System Info
Other
Other OS
NixOS 26.05.20260507.68a8af9
OBS Studio Version
32.1.2
OBS Studio Version (Other)
No response
OBS Studio Log URL
https://obsproject.com/logs/eChzgWSRB9ah7BI5
OBS Studio Crash Log URL
No response
Expected Behavior
Correct colorspace rendering in all views.
Current Behavior
Program is correct, Preview is not:
multiview doesn't render correctly when scene is not selected:
But does when selected:
filter preview looks fine:
Steps to Reproduce
- Capture OpenGL game with vkgamecapture
- Set source transform to Bilinear/Bicubic/Lanczos.
Others are reporting it's due to transform code as well, with croping or other things.
https://github.com/nowrep/obs-vkcapture/issues/285#issuecomment-4187810705
All other settings are default
Anything else we should know?
No response
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by reproducing the issue with an OpenGL game captured by vkgamecapture and the Bilinear, Bicubic, and Lanczos source transforms. Compare Preview, Program, multiview, and filter preview rendering, using the attached OBS log and the linked vkgamecapture discussion; done means colorspace rendering is consistent across all views.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- c
- Domain
- computer-graphics
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Quiet
- Clarity
- Mostly clear
- Newbie friendliness
- 48/100