One shot GIFs do not play all their frames when using "Media Source" unlooped

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Assessment

Difficulty
3/5
Estimated time
1-2 days
Newbie friendliness
42/100
Issue type
Bug
Clarity
Mostly clear
Activity status
Stale
Domain
desktop

Research direction

Start by reproducing the issue in OBS Studio's Media Source with the supplied local GIF, with Loop unchecked, and review the linked OBS log. Compare unlooped playback with looped playback and verify that the unlooped GIF displays every frame before disappearing.

Written by the indexing model from the issue text.

Description

Operating System Info

Windows 11

Other OS

No response

OBS Studio Version

30.1.0

OBS Studio Version (Other)

No response

OBS Studio Log URL

https://obsproject.com/logs/BiUh1OttLHyBYOME

OBS Studio Crash Log URL

No response

Expected Behavior

The GIF should play all of its frames and then disappear.

Current Behavior

The GIF plays about 90% of it's frames and then disappear.

Steps to Reproduce

1- add "media source"
2- set up a local .gif file
3 - make sure "loop" is unchecked
4- trigger GIF playback
The GIF plays about 90% of it's frames and then disappear

Anything else we should know?

I tried this on 3 different computers, also went through the trouble of completely reinstalling on the initial systme I had the problem with. This occurs on all 3 computers, including one that never had OBS installed before.

Here is a GIF I used to reproduce this issue, play in loop to see all frames, then play without loop on and you will see the left head never gets to play it's animation.

3headedmonkey

Dominant language
C
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