[Feature Request] Modify Texture when moving the selected UV islands around by hand
Open
Nobody has claimed this yet.
- Dominant language
- Python
- Stars
- 429
- Forks
- 8
- PR merge metrics
- No merged PRs in 30d
Description
It would be really powerful to be able to move the texture with the uv selection to a new arbitrary position.
Minimal implementation:
- Make a UV selection
- Press button
Copy Texture - Move UV to a new location
- Press button
Paste Texture
Ideal implementation:
- Make a UV selection
- Press button
Move UV - Move the selection around
- On move start:
4.1 ApplyCopy Texture
4.2 Render it under the UV selection being moved - On move end:
5.1 ApplyPaste Texture
Contributor guide
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First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by locating the existing Copy Texture and Paste Texture actions and the code handling movement of selected UV islands in the Blender add-on. Compare the minimal and ideal workflows, then verify that moving a selection preserves the texture under it and that the final texture is pasted at the new location.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- blender, python
- Domain
- computer-graphics
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 35/100