noio / noio/Pixel-Unwrapper

[Feature Request] Modify Texture when moving the selected UV islands around by hand

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Dominant language
Python
Stars
429
Forks
8
PR merge metrics
No merged PRs in 30d

Description

It would be really powerful to be able to move the texture with the uv selection to a new arbitrary position.

Minimal implementation:

  1. Make a UV selection
  2. Press button Copy Texture
  3. Move UV to a new location
  4. Press button Paste Texture

Ideal implementation:

  1. Make a UV selection
  2. Press button Move UV
  3. Move the selection around
  4. On move start:
    4.1 Apply Copy Texture
    4.2 Render it under the UV selection being moved
  5. On move end:
    5.1 Apply Paste Texture

Contributor guide

No contributing guide indexed for this repository

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start by locating the existing Copy Texture and Paste Texture actions and the code handling movement of selected UV islands in the Blender add-on. Compare the minimal and ideal workflows, then verify that moving a selection preserves the texture under it and that the final texture is pasted at the new location.

Written by the indexing model from the issue text.

Assessment

Tech stack
blender, python
Domain
computer-graphics
Issue type
Feature
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
35/100

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