mouse callbacks, picking and 3D pos of projected mouse click on mesh
Nobody has claimed this yet.
Assessment
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Newbie friendliness
- 25/100
- Issue type
- Feature
- Clarity
- Needs clarification
- Activity status
- Stale
- Domain
- computer-graphics
Research direction
The issue names no files, tests, or entry points. Start by checking the existing Polyscope Python documentation and the mouse-event, mesh-picking, and projection APIs; done would be documented or implemented answers for callbacks, 3D click coordinates, face indices, and closest-vertex picking.
Written by the indexing model from the issue text.
Description
First of all thank you @nmwsharp so much for this super beautiful visualization library cpp+python!
I wanted to ask how a few things which I fail to find the documentation for and I think might be implemented already -
- How do I attach a callback to a mouse event?
- How do I get the projection of my click on the mesh (3D coordinates)?
- How do I get the picking info - like the face index? closest vertex?
I'm currently trying to assign vector constraints on specific faces through UI and these will be very helpful:)
Thank you so much again!
- Dominant language
- C++
- Stars
- 53
- Forks
- 25
- PR merge metrics
- No merged PRs in 30d
Contributor guide
No contributing guide indexed for this repository
First steps
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- Comment on the issue to say you are picking it up — it saves two people doing the same work.
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- Open a pull request that references the issue number.
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