nextcloud / nextcloud/talk-android

EglRenderer not closed properly

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#1,400 3 comments 0 reactions 0 assignees View on GitHub

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1. to develop bug feature: call ☎️
Dominant language
Kotlin
Stars
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Forks
321
Avg merge
14h 59m
Merged PRs (30d)
151

Description

Steps to reproduce (not yet sure if it only happens for some scenarios)

  1. start a call
  2. leave the call
Expected behaviour

EglRenderer must be closed properly.
This should look like here: https://github.com/flutter-webrtc/flutter-webrtc/issues/126#issuecomment-696378447

Actual behaviour

the logcat shows multiple entries of:
EglRenderer: surface_viewDuration: 4038 ms. Frames received: 0. Dropped: 0. Rendered: 0. Render fps: ,0. Average render time: NA. Average swapBuffer time: NA.

this might lead to memory problems?!

Contributor guide

Open the contributing guide

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Reproduce the issue by starting and leaving a call, then inspect logcat for repeated EglRenderer entries. Trace the renderer lifecycle through the Android call and rendering code, and compare the expected closure behavior with the linked Flutter WebRTC issue. Done means the renderer is closed after leaving a call and the repeated log entries no longer appear.

Written by the indexing model from the issue text.

Assessment

Tech stack
android, kotlin
Domain
audio-video-rtc, mobile
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
35/100

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