Should Build plugins be required to be cross-platform?
Nobody has claimed this yet.
- Dominant language
- JavaScript
- Stars
- 99
- Forks
- 69
- Avg merge
- 17m
- Merged PRs (30d)
- 1
Description
Node.js is pretty good at abstracting platform-specific differences, but there are many ways to still write Build plugins that do not work (usually) on Windows.
Our production machines run on Ubuntu, but builds triggered through the Netlify CLI can be run on any machine. As many surveys show, a big proportion of developers are actually using Windows locally.
Should Build plugins be required to be cross-platform as part of our guidelines and enforced through code review?
Contributor guide
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First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Read the cross-platform Node.js guide linked in the issue, then inspect the repository's current plugin guidelines and review process. Determine whether the outcome should be a documented requirement, review enforcement, or both; done means the project has an agreed policy and a defined place for it.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- node.js
- Domain
- tooling
- Issue type
- Documentation
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100