nanite / nanite/BetterCompatibilityChecker

Question - Curseforge id necesary?

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#45 3 comments 0 reactions 0 assignees View on GitHub

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Dominant language
Java
Stars
16
Forks
10
PR merge metrics
No merged PRs in 30d

Description

Hello!, im trying to use the mod and i have a question, does it necessarily need an Curseforge modpack id?. im not using Curseforge, im using my own .minecraf/mods folder as a modpack. so i dont know if i need to create the modpack in Curseforge or what to do, to get the modpack id so i can make the modpack version update on my friends pc's. can someone tell me what to do?

(sorry for my bad english, i dont speak it too well)

Contributor guide

No contributing guide indexed for this repository

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

No file, test, or entry point is named. Start by checking the repository’s user-facing documentation and configuration related to CurseForge modpack IDs; done means documenting whether a CurseForge ID is required for a custom .minecraft/mods setup and how updates reach friends.

Written by the indexing model from the issue text.

Assessment

Tech stack
java
Domain
documentation
Issue type
Documentation
Difficulty
1/5
Estimated time
Under an hour
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
25/100

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