n64decomp / n64decomp/mk64

Consistent Ceremony/Ending Naming

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Dominant language
C
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Forks
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Description

Ceremony scene, credits, ending scene, cinematic, etc.

All these terms are likely used in the code-base to describe the ceremony scene.

Any ideas for choosing one to be consistent?

  • Podium Ceremony
    has too many characters, but it's not a bad option. It does describe relatively well albeit clunky what it's for.
    This is the proper term for this.

  • Ending scene
    Not great but good to refer to ceremony and credits.

  • Cinematic
    Well, it is a cinematic

  • Credits
    Clearly, the credits is the credits. But where ceremony scene and credits start/end is kinda a question in the code. (they overlap so it's hard to choose a specific name)

Contributor guide

No contributing guide indexed for this repository

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

No files, tests, or entry points are named. First search the codebase for “ceremony,” “credits,” “ending scene,” and “cinematic,” then agree on terminology and define the affected scope before changing references.

Written by the indexing model from the issue text.

Assessment

Tech stack
c
Domain
game-dev
Issue type
Refactor
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
20/100

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