musescore / musescore/MuseScore

Single tremolos should use SMuFL glyphs

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Dominant language
C++
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Description

Your idea

Currently single note tremolos are drawn as primitives.

Image

In fact they should take the appropriate glyph from the SMuFL Tremolos section.

Image

(For most fonts the difference is barely noticable, but becomes apparent when using a "handwritten" font.)

In addition this change should allow us to use different glyphs for unmeasured tremolos.

Problem to be solved

Achieving a better and more consistent look for a chosen music font.

Prior art

In most music rendering engines available.

Additional context

No response

Checklist
  • This request follows the guidelines for reporting issues
  • I have verified that this feature request has not been logged before, by searching the issue tracker for similar requests

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First steps

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Research direction

The issue names no files or tests; start by locating the single-note tremolo rendering entry point and its primitive-drawing path, then compare the available choices with the linked SMuFL Tremolos table. Done means single tremolos use the appropriate SMuFL glyphs and unmeasured tremolos can use different glyphs, with rendering tests or visual coverage updated as appropriate.

Written by the indexing model from the issue text.

Assessment

Tech stack
cpp
Domain
computer-graphics
Issue type
Feature
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
35/100

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