musescore / musescore/MuseScore

Accidentals probably should not be applied to non-pitched percussion

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#22,713 2 comments 0 reactions 0 assignees View on GitHub

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P2 percussion UX/interaction
Dominant language
C++
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Description

Issue type

UX/Interaction bug (incorrect behaviour)

Bug description

It would be best to disable using accidentals on non-pitched percussion.

Steps to reproduce
  1. Open a score with Drum Kit
  2. In note input mode, use minus to engage the flat accidental
  3. Write a HiHat note, it is triple-flat (no change in playback)

Also you can select a note and then click the accidentals for some general midi fun.

Screenshots/Screen recordings

https://github.com/musescore/MuseScore/assets/69917893/abc59bd5-49a8-4530-9641-4d4b9b9dd7f4

MuseScore Version

OS: macOS 14.4, Arch.: x86_64, MuseScore Studio version (64-bit): 4.4.0-241280301, revision: github-musescore-musescore-63d04f9

Regression

No.

Operating system

Mac OS 14

Additional context

No response

Contributor guide

Open the contributing guide

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Reproduce the behavior in MuseScore with a Drum Kit, using note input mode and the accidental controls on a HiHat note. Trace the note-input and accidental handling for non-pitched percussion; done means accidentals cannot be applied to those notes while normal percussion entry remains unchanged.

Written by the indexing model from the issue text.

Assessment

Tech stack
cpp
Domain
desktop
Issue type
Bug
Difficulty
3/5
Estimated time
1-2 days
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
45/100

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