musescore / musescore/MuseScore
feathered beam smoothness changed
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- Dominant language
- C++
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Description
Your idea
When the note type changes but are beamed together and feathered, the diagonal beams do not look as smooth as they were in Musescore 3.
The appearance can be updated to look more smooth when different note types are combined on the same beam.
Problem to be solved
On Musescore 4, it is clear where the 16th notes change to 32nds but it could look more smooth like on the left.
Prior art
No response
Additional context
No response
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
The issue names no files, tests, or entry points. Reproduce the feathered beam case in MuseScore 4 with mixed note types, compare it with the supplied MuseScore 3 reference, and trace the beam-rendering code; done means the diagonal transition appears as smooth as the reference.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp
- Domain
- computer-graphics
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 32/100