mt-mods / mt-mods/technic

MTG compatible screwdriver API for machines

Open
#404 0 comments 0 reactions 0 assignees View on GitHub

@Emojigit is already working on this.

Since Jul 17, 2024.

  • #368 by @Emojigit — open
  • #405 by @S-S-X — open
Compatibility
Dominant language
Lua
Stars
23
Forks
33
PR merge metrics
No merged PRs in 30d

Description

Would pretty much solve following stuff without taking away sonic screwdriver special use:

  • #98
  • #267
  • #368

How it solves these issues?

There's configuration to disable sonic screwdriver altogether, unless "special" functionality is wanted it isn't really needed if any MTG API compatible screwdriver can be used to rotate machines.

Those that don't want special rotate anything functionality can just disable sonic screwdriver and use some other screwdriver.

Contributor guide

No contributing guide indexed for this repository

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Review the referenced issues #98, #267, and #368 plus the open PRs #368 and #405 before starting; no source files or tests are identified here. Define the MTG-compatible screwdriver interface and verify that machines can rotate with compatible screwdrivers while the sonic screwdriver’s special behavior remains available.

Written by the indexing model from the issue text.

Assessment

Tech stack
lua
Domain
api, game-dev
Issue type
Feature
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
20/100

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