Better UX for machines control logic unit item eject behavior
- Dominant language
- Lua
- Stars
- 23
- Forks
- 33
- PR merge metrics
- No merged PRs in 30d
Description
This should be improved one way or another.
The machine that contains the control logic unit, ejects items in a way that is unnecessarily hard to understand at first.
It is a problem for the construction of pipeworks tube systems, which fail when the side from which the items are ejected is reversed.
Original issue got closed but contains some information, suggestions for improvement and some info about related issues:
- #336
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by reviewing the information and suggestions in the original issue #336, then inspect the open pull request #417. Clarify the intended control logic unit item-ejection behavior and verify that the resulting direction works for pipeworks tube systems without failing when the ejection side is reversed.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- lua
- Domain
- game-dev
- Issue type
- Feature
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100