Multi Track GLTF animations (Luanti v5.17+)
Open
Nobody has claimed this yet.
- Dominant language
- Lua
- Stars
- 2
- Forks
- 5
- Avg merge
- 9h 4m
- Merged PRs (30d)
- 1
Description
Luanti v5.17+ will support multi-track animations, as such it would be nice if mobkit would as well. Looking over the API documentation for mobkit it looks like the changes would be minimal to non-existent for external mods.
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start with the mobkit API documentation and Luanti v5.17+ documentation for multi-track GLTF animations. Inspect how mobkit currently exposes animation support and verify the behavior with an external mod; done means multi-track animations work while existing external-mod usage remains compatible.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- lua
- Domain
- game-dev
- Issue type
- Feature
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Quiet
- Clarity
- Needs clarification
- Newbie friendliness
- 42/100