Support for AVSampleBufferDisplayLayer format (iOS)

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#8,910 16 comments 0 reactions 0 assignees View on GitHub

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Assessment

Difficulty
5/5
Estimated time
Over a week
Newbie friendliness
25/100
Issue type
Feature
Clarity
Needs clarification
Activity status
Stale
Tech stack
c, ios
Domain
mobile-dev

Research direction

No file or test is named. Start by reading issue #7857 and tracing the existing iOS GLES implementation and --wid path; determine the buffer format libmpv can provide for CMSampleBuffer and define what AVSampleBufferDisplayLayer support would require. Done means iOS frames can be queued through AVSampleBufferDisplayLayer as a replacement for the GLES path.

Written by the indexing model from the issue text.

Description

meta:feature-request

In #7857 @tmm1 said he working on adding AVSampleBufferDisplayLayer on iOS via --widoption.

I would like to replace my current GLES implementation with AVSampleBufferDisplayLayer, as OpenGL is deprecated for long time now by Apple.

It would be fine to get the good buffer format from libmpv to queue frames to CMSampleBuffer

What do you think ?

Dominant language
C
Stars
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Forks
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Avg merge
1d 10h
Merged PRs (30d)
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