boundaryless positioning.lua
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Description
Expected behavior of the wanted feature
currently when video-zoom >0 you only can move video inside of video boundary and cant move outside it
when video-zoom <0 boundary is player window
so the idea that you can move video outside boundary's like when using video-pan (limited by -1 to 1, or -0.95 to 0.95 so you cant lose it)
Alternative behavior of the wanted feature
No response
Log File
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Sample Files
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Contributor guide
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First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by reading positioning.lua and reproduce the current video-zoom and video-pan behavior in mpv. Trace how the video boundary is calculated and compare the requested movement limits. Done means zoomed video can move beyond its current boundary while remaining recoverable within a bounded range.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- lua
- Domain
- desktop
- Issue type
- Feature
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 38/100