Configure Gradle task dependencies to be architecture-specific
Nobody has claimed this yet.
Assessment
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Newbie friendliness
- 28/100
- Issue type
- Feature
- Clarity
- Mostly clear
- Activity status
- Stale
- Tech stack
- android
- Domain
- build-system, mobile
Research direction
Start with the Gradle configuration that defines the architecture targets and task dependencies, then review how Android Studio selects an architecture when launching on a device or emulator. Done means development runs compile only the architecture being targeted while preserving builds for arm, arm64, x86, and x86_64.
Written by the indexing model from the issue text.
Description
I'm building a library which I'd like to make available on every possible platform: arm, arm64, x86, x86_64. However, during development I usually care about a single one. But gradle compiles everything, which takes some extra time.
One option is to manually disable the archs which I don't care about. I can do that by commenting out the undesired archs. Like so:
targets = [
// "arm",
"arm64",
// "x86",
// "x86_64"
]
But that's inconvenient because (1) the gradle file is checked into the version control system and (2) I need to remember to change this if I change de development device (e.g. I transition from a physical device to an emulator).
I'm wondering if there's a recommended way during development to tell gradle to only compile the right arch for the device we are targeting when we launch the app using the "run" button. I think Android Studio handles this gracefully for regular JNI/C++ code using CMake in Android Studio.
- Dominant language
- Kotlin
- Stars
- 1.3k
- Forks
- 95
- Avg merge
- 15m
- Merged PRs (30d)
- 2
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