moonlight-stream / moonlight-stream/moonlight-android
[Issue]: Network stuttering occurs every ten seconds
Nobody has claimed this yet.
- Dominant language
- C
- Stars
- 7.1k
- Forks
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Description
Describe the bug
Every ten seconds there is a network frame drop, and the average latency also increases. On the same internal network, PC uses 2.5GbE wired Ethernet, mobile phone uses wifi6 network connection, both change to better routers, change other mobile phones and switch between win10 and win11 systems, mobile phone turns on airplane mode and turns off location are invalid, but PC uses wifi (device Intel wifi ax210) connection is normal. I don't know which one is the hardware or software issue, I have tried my best to eliminate the factors
Steps to reproduce
PC uses 2.5GbE wired Ethernet,
Affected games
All
Other Moonlight clients
PC
Moonlight adjusted settings
Yes
Moonlight adjusted settings (please complete the following information)
1080p,120hz,50Mdps
Moonlight default settings
Yes
Gamepad-related connection issue
No
Gamepad-related input issue
No
Gamepad-related streaming issue
No
Android version
Android 13
Device model
Redmi k40
Server PC OS version
win10 pro 22h2、win11 pro 22h2
Server PC GeForce Experience version
3.27.0.112
Server PC Nvidia GPU driver version
546.01
Server PC antivirus and firewall software
Huorong
Screenshots
Relevant log output
No response
Additional context
No response
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
No source file, test, or entry point is named. Start by reproducing the drop with the listed Android device, wired and Wi-Fi connections, and 1080p/120Hz/50 Mbps settings while collecting relevant logs. Done means identifying whether the ten-second frame drop is caused by the client, network, or another reported factor and documenting a verified fix.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- android
- Domain
- mobile-dev, networking
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100