mohan-bee / mohan-bee/GPU-Particle-System
Begin a RenderPass with LoadOp::Clear set to dark navy (r:0.02, g:0.02, b:0.08)
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Nobody has claimed this yet.
- Dominant language
- Rust
- Stars
- 2
- Forks
- 0
- PR merge metrics
- No merged PRs in 30d
Description
This issue has no description.
Contributor guide
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First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
The issue provides no file, test, or entry point; begin by finding the RenderPass setup in the Rust/wgpu particle system. Done means the pass uses LoadOp::Clear with the requested dark navy color: r:0.02, g:0.02, b:0.08.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- rust
- Domain
- computer-graphics
- Issue type
- Feature
- Difficulty
- 2/5
- Estimated time
- 1-3 hours
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 45/100