mohan-bee / mohan-bee/GPU-Particle-System

Create GpuState struct with device, queue, surface, config

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GPU
Dominant language
Rust
Stars
2
Forks
0
PR merge metrics
No merged PRs in 30d

Description

DOD:

  • cargo build compiles with the new struct (fields can be placeholder types temporarily)

Contributor guide

No contributing guide indexed for this repository

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

No file, test, or entry point is named in the issue. Locate the Rust setup or GPU state code, then use the listed device, queue, surface, and config fields as the scope; confirm completion with cargo build.

Written by the indexing model from the issue text.

Assessment

Tech stack
rust
Domain
computer-graphics
Issue type
Feature
Difficulty
2/5
Estimated time
1-3 hours
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
48/100

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