mohan-bee / mohan-bee/GPU-Particle-System
Create GpuState struct with device, queue, surface, config
Open
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GPU
- Dominant language
- Rust
- Stars
- 2
- Forks
- 0
- PR merge metrics
- No merged PRs in 30d
Description
DOD:
- cargo build compiles with the new struct (fields can be placeholder types temporarily)
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
No file, test, or entry point is named in the issue. Locate the Rust setup or GPU state code, then use the listed device, queue, surface, and config fields as the scope; confirm completion with cargo build.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- rust
- Domain
- computer-graphics
- Issue type
- Feature
- Difficulty
- 2/5
- Estimated time
- 1-3 hours
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 48/100