mobile-shell / mobile-shell/mosh

mosh-server can generate high traffic if a client can't hear it

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#747 1 comment 0 reactions 0 assignees View on GitHub

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Dominant language
C++
Stars
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Forks
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Description

Tonight's discovery:
If:

  • a server is has an active application running (a tmux session that is being used from another client, for example) and the session generates significant changes
  • the server can hear the client but the client does not hear the server

then the server's message traffic to the client can grow somewhat high-- a bandwidth graph I was looking at showed spikes to 1Mb/s of traffic for each update, whatever that means.

Given mosh's design, this isn't unexpected, but seems a little suboptimal for pay-by-use networks. I saw this while doing a router/server upgrade and fixed the routing problem, but this might be worth a little time to review/improve.

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First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

The report names no files, tests, or entry points. Start by reproducing the asymmetric connection with an active tmux session and substantial output, then trace how mosh-server handles outbound updates when the client cannot hear them. Done would require an agreed change that prevents unnecessary traffic without breaking the session.

Written by the indexing model from the issue text.

Assessment

Tech stack
cpp
Domain
networking
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
25/100

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