mob-sakai / mob-sakai/ParticleEffectForUGUI
New drawcall added, cannot be batched
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@mob-sakai is already working on this.
Since Jul 23, 2024.
question
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- C#
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Description
There is a particle using UIParticle between the two pictures. The three components do not block each other. The two pictures use the same atlas. Why are there three DrawCalls displayed in the FrameDebug panel?
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