Crear Escena 1
Nobody has claimed this yet.
- Dominant language
- Java
- Stars
- 1
- Forks
- 0
- PR merge metrics
- No merged PRs in 30d
Description
Crear un escenario que sea una habitación. Tendrá una cama con la hermana dormida y una ventana.
El jugador se acercará (automáticamente) a la cama, luego escuchará un ruido y se acercará a la ventana. Verá pasar un coche ardiendo (requiere cambiar a la Escena2). Cuando se da la vuelta (vuelve a la Escena1), su hermana ya no está y hay unas huellas sangrantes en el suelo.
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by locating the existing Scene1 and Scene2 entry points and the code that handles scene transitions. Implement the described bedroom sequence, including the sleeping sister, window, burning car, return to Scene1, disappearance, and bloody footprints; it is done when the full sequence plays correctly.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- java
- Domain
- game-dev
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100