midspace / midspace/Space-Engineers-Admin-script-mod
Command to save the server's session
Nobody has claimed this yet.
- Dominant language
- C#
- Stars
- 43
- Forks
- 12
- PR merge metrics
- No merged PRs in 30d
Description
I found a piece of code in the ConnectionHelper that I wrote when I implemented the first connections and about that I completely forgot. It can make the server save. Since we already have /savegame it might be confusing to add a command /save or simply add the feature to /savegame. We could add a required parameter to /savegame that determines if you want to save it locally or remotely. Something like 'local' and 'remote' with shortcuts 'l' and 'r'.
I just want to ask if you have any objections since it changes the purpose of the command.
Contributor guide
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First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by reading the referenced ConnectionHelper code and the existing /savegame command implementation. Resolve whether saving locally and remotely belongs under one command or separate commands, then define completion as an implemented, unambiguous command interface supporting the intended save destinations.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- csharp
- Domain
- cli
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100