midspace / midspace/Space-Engineers-Admin-script-mod
Suggestion DS Block limits by player/grid and faction
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- Dominant language
- C#
- Stars
- 43
- Forks
- 12
- PR merge metrics
- No merged PRs in 30d
Description
Keen block limits system per player is horrible, it works badly, and the similar system of essentials plugin also crash servers, and both are incomplete.
It would be interesting to count in admins helper with a complete system that has the possibility to limit some blocks per player, per grid and per faction. For example, up to 5 refineries per player, 1 per grid 10 per faction.
The stability of a DS is also given by the number of functional active blocks. With a good system of block limits, servers could gain more performance.
In case you are interested, i offer my DS Space Engineers Latino to test such a system, and help in everything i can.
Contributor guide
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First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by reviewing the existing Keen block-limit system and the similar Essentials plugin behavior described in the issue. Identify where the admin helper currently handles block limits and how player, grid, and faction ownership are represented. Done means a complete, tested limit system supports separate limits for players, grids, and factions without server crashes.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- csharp
- Domain
- game-dev
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 20/100