midspace / midspace/Space-Engineers-Admin-script-mod
entity type script logic collision
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@midspace is already working on this.
Since Jan 5, 2016.
bug
help wanted
- Dominant language
- C#
- Stars
- 43
- Forks
- 12
- PR merge metrics
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Description
The log is indicating an issue with the an Entity Type collision with an implementation of MyGameLogicComponent.
Specifically it is the MyObjectBuilder_CubeGrid, and it's conflicting with Deadly Reentry + SE Atmospheric Drag.
There is a work around, which I need to investigate.
https://github.com/KeenSoftwareHouse/SpaceEngineers/pull/142
2016-01-05 21:23:08.313 - Thread: 1 -> MyScriptManager.LoadData() - START
2016-01-05 21:23:11.628 - Thread: 1 -> mod_warning: 316190120.sbm_midspace, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
2016-01-05 21:23:11.628 - Thread: 1 -> in file: 316190120.sbm_midspace, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
2016-01-05 21:23:11.628 - Thread: 1 -> Possible entity type script logic collision
2016-01-05 21:23:11.650 - Thread: 1 -> Registered modules from: 571920453, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
2016-01-05 21:23:11.651 - Thread: 1 -> Script loaded: 571920453, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
2016-01-05 21:23:11.652 - Thread: 1 -> Registered modules from: 316190120.sbm_midspace, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
2016-01-05 21:23:11.653 - Thread: 1 -> Script loaded: 316190120.sbm_midspace, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
2016-01-05 21:23:11.653 - Thread: 1 -> MyScriptManager.LoadData() - END
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