Group move enhancement
Open
Nobody has claimed this yet.
CodePlex
enhancement
- Dominant language
- C#
- Stars
- 156
- Forks
- 62
- PR merge metrics
- No merged PRs in 30d
Description
- Ships will need bounding checks to move them without overlap.
- "randomize coordinates of selected items"
- Arrange items across a region of space, in a specified shape (line abreast, ring, sphere, line). the orientation of the shape may have to be in respect to the player.
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
The issue names group movement, bounding checks, coordinate randomization, and several spatial arrangements, but it names no files, tests, or entry points. First identify the existing group-move implementation, then clarify which behaviors and acceptance checks are in scope before attempting the feature.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- csharp
- Domain
- game-dev, tooling
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100