midspace / midspace/SEToolbox

Mirror and rotate to conveyor lines

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bug CodePlex investigate
Dominant language
C#
Stars
156
Forks
62
PR merge metrics
No merged PRs in 30d

Description

This task needs to be reinvestigated to see if this is still an issue.

The "ConveyorLines" contain the "MyObjectBuilder_ConveyorLine" object.
When rotating and mirroring a ship with Conveyors, the ConveyorLines need to be rotated and mirrored also.

Contributor guide

No contributing guide indexed for this repository

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start by locating the ship rotation and mirroring logic that handles ConveyorLines and the MyObjectBuilder_ConveyorLine object. First confirm whether the issue still reproduces, then verify that rotating or mirroring a ship also transforms its conveyor lines consistently.

Written by the indexing model from the issue text.

Assessment

Tech stack
csharp
Domain
game-dev
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
25/100

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